Hellbender Havoc (2016)

Credits: Sound Designer, Audio Implementer.

Activities: Create new SFX, Edit previously implemented SFX.

Deployment: Android, Web.

Project summary: Hellbender Havoc is a nature game designed for an exhibit with the Purdue Agriculture Department.
 

Challenges: Some audio assets were designed prior to joining the project. To prevent startling the directors with completely different sounding audio, I modified the earlier assets to sound cleaner and added new sounds with a similar color and tone.

Others involved: Purdue Envision Center and Dillon Liu (programmer).

Website:

https://ag.purdue.edu/agcomm/exhibits/Pages/SalamanderTale.aspx

Store page:

https://play.google.com/store/apps/details?id=edu.purdue.HellbenderHavoc&hl=en

Demo video: